By Pyroph on Thursday, June 11th 2009

Red Faction: Guerilla is exactly the game you would get if you mixed Grand Theft Auto’s missions with Assassin’s Creed repetitiveness, plus Red Faction’s destructibility. Seriously.
Sporting a GTA mission style, Guerilla incorporates a variety of themed missions, a la Assassin’s Creed. On the map, there are yellow, green, and blue icons to go to. Yellow missions are the main missions – ones that run the length of a typical GTA mission. Unfortunately, this is the downfall of Red Faction: Guerilla. There are only a handful of yellow missions per zone, (2-4 in most cases) which is fairly disappointing as the mission claim from the demo comes mostly from the green missions.
Green missions are the type that you would relate to Assassin’s Creed. There are a variety of mission types, ranging from “Heavy Metal” to “Demolitions Master”. Demolitions Master mixes it up a bit – giving you different objectives and requirements in order to blow up certain buildings.
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