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Profile for Mark

A philosophy graduate and long-time strategy game obsessive, Mark writes reviews and the occasional opinion piece for Nukezilla. He can be found on twitter as @Junglistgamer or on Nerdfit.com co-hosting the Electric Dream Machine podcast.

Recent Comments

Seriously, This Is The Best Hitler Avatar I Can Do?
I tried to make mine look like me...it didn't go well.

Things We Hate About Gaming: Other Gamers
It's true y'know, gays are indeed gay. Also - you ever tried rainbow six vegas 2? I did and i found remarkably little shit-talking, it's not a fantastic game but just being able to co-operate with people that weren't hateful little turds was nice.

Guardian: Mirror's Edge is Just Too Innovative For Reviewers
I definitely agree with the point about the importance of gameplay. Gameplay, by it's very name, defines the difference between it and all other forms of entertainment. I read a really interesting article in the Guardian about the concept of 'pure film', the idea that if you focus too heavily on dialogue vs cinematography you turn a film into a piece of literature and lose the point of having a film in the firstplace. A lot of the games-as-art debate seems to miss this point, focusing too heavily on cinematic or literary games rather than games that focus on pure gameplay. I'd call something like Ikaruga, Gears of War or Castle Crashers a better argument for games as art than something like Mirror's Edge because they don't attempt to be Dickens or Kubrik, they just do what no other medium can - enthrall the player with their gameplay mechanics.

Keith Vaz Brings Up Stefan Pakeerah, Ryan Chinnery and Secret Tea Parties in Commons Debate
I used to think that anyone who brings Hitler or someone's mother into an argument had automatically lost. I am now adding The Sun to that list. I'm a dyed in the wool socialist and even i'm siding with the fucking tories on this one.

Video Games: From Boy's Club to Girl Clique
I think a serious issue with attracting more women to the gaming community lies in marketing. The key to solving the kind of problems you describe is to have more women in the gaming community and playing not just casual or 'cute' games but rather the 'hardcore' genres, FPS/shmup/JRPG/sports/driving etc rather than sim/management type games like the sims, nintendogs etc. Many of the women i know who play games do so for similar reasons to you - they were introduced to games as a child with no sense of 'this is a game for girls' mainly because until recently, games were not marketed to girls. The issue is that just as more women are becoming interested in gaming, they are becoming interested in the shallowest end of the gaming industry. Look at the marketing for the Wii - shallow, fluffy little games being played by women, kids and grandparents. As long as the only independent invitation to women outside of friends/relatives recommendations comes from marketing focused on non-traditional games, thats all they will play and they won't be involved in the more intense aspects of the industry, blogging for example. by involving more female 'hardcore' gamers, you'll see them absorbed further into the community and the shrill attention-grabbing will decline because it won't be seen as being significant. Less condescending, non-threatening marketing. I want women challenged to beat ME not their grandmother. Nice article - really got me thinking.

Recent Reviews
GameScore
Avatar Racedrome-7
Batman: Arkham Asylum-2
Bayonetta-4
Blur-5
DiRT 2-2
Duologue-3
Mass Effect 2-1
Modern Warfare 2-6
Modern Warfare 2-2
Nomis: Legacy Islands3
Pew Pew Pod-3
PixelJunk Shooter-2
Platypus-4
Red Dead Redemption-2
Scare Me-3
Section 8-4
Shardscape Assault-5
StarCraft II: Wings of Liberty5
StarCraft II: Wings of Liberty5
Trine-1
Tropico 3-3
Veks and Silence-4
Wacky Karts-6
X-Men Origins: Wolverine-5
Average-2.54

View all reviews and game stats here

Recent Articles

Nukezilla Review: Nomis: Legacy Islands (Xbox Indie Games)
August 30th, 2010
If there's one thing I enjoy, it's the opportunity to indulge in a little nostalgia. Luckily, Nomis: Legacy Islands brings fond memories to the forefront of my mind in two ...
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GSC Gameworld Announce S.T.A.L.K.E.R. 2 Is In Development
August 15th, 2010
Though it was posted to the official GSC Gameworld website on Friday, the official announcement of a new S.T.A.L.K.E.R. game passed me by until this morning. Despite the first three ...
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Nukezilla Review: Starcraft 2: Wings Of Liberty (Multiplayer) (PC)
August 12th, 2010
Click here to read Mark's review of the single player campaign The multiplayer experience offered by Starcraft 2 is underpinned at every stage by Battle.net 2.0. The system has two main functions: ...
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Nukezilla Review: Starcraft 2: Wings Of Liberty (Single Player Campaign) (PC)
August 6th, 2010
Click here to read Mark's review of the multiplayer If there's one thing that Blizzard could never be accused of it's rushing out their games. In the 12 years since Starcraft ...
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Haiku Impressions: Starcraft 2
July 29th, 2010
Zerg deep below me The Protoss way above me Glad to be back home Related posts:Extended Haiku Impressions: Picross 3D Haiku Impressions: Mafia II (Xbox 360) Haiku Impressions: Red Dead Redemption Outlaws to The End ...
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Nukezilla Review: Avatar Racedrome (Xbox Indie Games)
July 28th, 2010
As videogame titles go, Avatar Racedrome is one of the more self-explanatory. With their Xbox Live Avatar in the driving seat, the player can compete in a series of races ...
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This Year’s Porn Convention Was The Best Yet
June 20th, 2010
E3 has long been my favourite porn convention. Others might cite the AVN awards as the primo space to meet and greet the hottest pornographic actresses. Sure it has the ...
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E3 10: A Troll’s Eye View On The Microsoft Press Conference
June 15th, 2010
If there's one thing I can't stand, it's measured and balanced commentary. In that spirit I thought I'd bring my own angry, spiteful, embittered opinions to bear on Microsoft's yearly ...
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Nukezilla Review: Blur (Xbox 360)
June 5th, 2010
Blur is a videogame collage, an original work pieced together from other racing games. It combines real cars, unrealistic handling, power-ups and tracks based on real-world locations. This unique combination ...
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Haiku Impressions: Blur
May 30th, 2010
"Blur" the lines between Wipeout HD and Forza This game is damn hard Related posts:You’re Doing It Wrong: The Difficulty With Blur Haiku Impressions: Borderlands
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Nukezilla Review: Red Dead Redemption (Xbox 360)
May 29th, 2010
John Marston is a man with a dark past tasked with tying up the loose ends of his life as an outlaw. During his time in the fictional American state ...
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Tropico 3: Absolute Power Prematurely Released On Steam
May 25th, 2010
Clarification: After checking with some American colleagues, I felt I should clarify that Tropico 3: Absolute Power is prematurely available to British Steam users. The game has separate release dates ...
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Nukezilla Review: Pew Pew Pod (Xbox Live Indie Games)
May 24th, 2010
Every twin-stick shooter needs a twist to set itself apart from the competition. In Pew Pew Pod's case the twist is that the player can switch between four different weapons ...
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Nukezilla Review: Section 8 (PS3)
May 4th, 2010
Section 8, originally released at retail last year for the Xbox 360 and PC, has now arrived on the Playstation Network. In most respects, it's a traditional first person shooter ...
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Crytek CEO Says Demos Are Too Expensive to be Free
April 17th, 2010
In a recent interview with Develop, Crytek CEO Cevat Yerli has voiced concerns about the cost of developing demos. Yerli stated: "A free demo is a luxury we have in the ...
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Things We Hate About Gaming: Multiplayer Unlocks
April 12th, 2010
Back in late 2007 when Call Of Duty 4: Modern Warfare was released, I was introduced to the concept of unlockable abilities in a competitive multiplayer game. I'm well aware ...
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R.U.S.E. Beta Impressions
April 5th, 2010
Now that the beta is reaching its end, I thought it was about time I offered my opinions on R.U.S.E. Ubisoft's real-time strategy promises, as its title hints, to integrate ...
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Command & Conquer 4 Beta Impressions
February 24th, 2010
A few weeks ago I joined the Command & Conquer 4 beta with an eye to writing up some impressions. When I started playing, I encountered a version of C&C ...
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Haiku Review: S.T.A.L.K.E.R: Call Of Pripyat
February 14th, 2010
Ukraine is quite brown Radiation sickness sucks I hate mutant dogs No related posts.
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Negative Gamer Review: Mass Effect 2 (PC)
February 10th, 2010
Mass Effect 2 continues the story of series protagonist Commander Shepard in what has to be the most direct way possible. Where the original gave the player a sense of ...
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Negative Gamer Review: Platypus (Xbox Indie Games)
January 29th, 2010
Thanks to their gift of a download code, the time has come for me to review Escapist Games' sidescrolling shmup Platypus. It was previously released on the PSP and is ...
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Early Impressions of Star Trek Online
January 20th, 2010
I went into the beta of Cryptic's new MMORPG with high hopes. I've been interested in the genre for a while but I'm not much of a fan of the ...
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DJ Hero Sequel On The Way
January 16th, 2010
All signs point towards Activision continuing to support the DJ Hero franchise. Although critically acclaimed at the point of its release, DJ Hero didn't sell as well as its guitar-based ...
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Negative Gamer Review: Bayonetta (Xbox 360)
January 15th, 2010
Taking place in a reality in which heaven battles hell and witches trade vinyl records of angelic hymns with blaxploitation bartenders, Bayonetta is as distinctly Japanese as any game I've ...
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Negative Gamer Review: Pixeljunk Shooter (PSN)
January 1st, 2010
The latest Pixeljunk title from developer Q Games, Pixeljunk Shooter, centres around mixing a twin-stick shooter with elements of puzzle and collect-em-up games. Pixeljunk Shooter tasks the player with rescuing ...
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