The Weekly Nuke: Disappointment
Well, you asked for it, so here it is.
This week’s topic is disappointment. What games let you down? Were they ambitious beyond the technology of the day? How about the games that somehow failed with everything going for them: big budget, big name developers, and a marketing push to put a summer blockbuster to shame?
For this topic, you had to have had hope for the game in the first place, so no shovel-ware or bargain bin knock-offs.
Just post in the comments, on the forums, or send an email to email@example.com if you want to write something a bit longer, and let us know which games you think could have been so much more.
Oh, and I’ll give out a prize to the best response(s?) like the last couple weeks.