Chrono Cross Headed to PSN
Holy crap, you guys. I may very well be psychic! Because less than two weeks after lamenting that the original PlayStation classic JRPGs I wanted would never hit the PlayStation Network, it looks like Chrono Cross is gearing up to do precisely that….in Japan.
But I still have hope! Because, as the Siliconera article helpfully points out, once the classic games are released on the Japanese PSN, it’s only a matter of months before they show up Stateside…and often on the European PSN as well.
For those who never got to play it, Chrono Cross is the inferior sequel to the SNES classic JRPG Chrono Trigger, centered around a kid named Serge, a thief named Kid, their enemy Lynx, and the idea of parallel worlds. While not actually a bad game, it stands as the sequel to Chrono Trigger despite the fact that it actually has more in common with Radical Dreamers, a side-story to Chrono Trigger.
If you’ll excuse me, I’m going to use my new-found psychic ability to make Koudelka on PSN happen.












I remember getting stuck on disc2 of koudelka when the gate wouldn’t open. I still, however own it so I might give it a go again.
@Faye Lanks: Wow. I’ve never met someone who’s played Koudelka outside of my lending my copy to a few friends.
It’s not a perfect RPG by far, but I recall really enjoying it — and it’s the spiritual predecessor to Shadow Hearts, my favorite RPG series on the PS2.
Had a chance to but never played shadow hearts, unfortunately but I might look out for a copy. I traded RPGs with a friend of mine and between the two Jade Cocoon 2 seemed like a fair trade for my Legaea 2. Jade Cocoon 1 was just an astounding game…
I am a bit put off by the fact that you had to bluntly say “Chrono Cross is the inferior sequel…” I completely disagree with this statement. Do I consider Chrono Cross to be better than Chrono Trigger? No! They are both amazing RPGs in their own rights. Chrono Cross had a lot going for it, from the less-than-linear point to point story system to it’s overwhelming character roster of 45(ish) characters to recruit. The writing was amazing and, even though the story got a bit over the top complex towards the end, it had all the charm of Chrono Trigger and then some.
Add to all that the extremely innovative combat system, grind-less leveling system, and the fact that the dialogue for every character was unique in “sound” (Pothul’s Lithp, Harle’s constantly telling Kid “Se Taire (shut up in french), and even Kid’s obviously aussie accent) made for an EPIC RPG!
Come to think of it, I love both games, but I probably would put Chrono Cross above Chrono Trigger in a heart beat!
-Arcie