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Nukezilla Review: Stacking

[This review has been stacked. After each section, unstack a layer to read on]

Leave it to Double Fine productions to continue making brilliant games around amazingly different premises. Matryoshka dolls (or Russian nesting dolls, or egg dolls, or stacking dolls; whatever you happen to call them) are a piece of kitsch not talked about much today. Apparently they were all the rage in the 70s and 80s, as my parents had a few lying around the house at that time. Never once, when I was messing around with these dolls (as I did a lot when I was a kid), did I think I’d be amazed by a videogame based on them. Then along came Stacking.

In Double Fine’s newest downloadable title, you play Charlie Blackmore, son of a coal miner who’s stack (read: family) is on hard times. The stack’s father has run up huge amounts of debt, and the only way to repay it is to have his children make some cash on the side. Unfortunately that means the kids (save for runt Charlie) have all been kidnapped by The Baron to be put to work in his various vessels around the world.

Stacking takes you throughout a beautifully rendered industrial-age Britain, caught in the grip of a madman named The Baron. The Baron is a man of extravagances: he likes his blimps doubled, his trains stacked on top of each other, and his coal raked into furnaces cheaply and efficiently. So he turns to child slavery. It’s up to Charlie to put a stop to this reign of forceful underage employment, but how?

Charlie has a power. He can control people’s minds, bending them to his will. The power is manifested in his ability to “nest” other dolls around him. As Charlie is the smallest doll type, he can jump into the next biggest doll (usually children), and then use them to jump into bigger and bigger dolls.

CLICK TO UNSTACK


Comments


I had a dream about this review last night. Just thought I would share.

UglyDuck Says:

I don’t care about the review I just want to unstack it

Pinky Says:

Even the review has a stacking mechanic, this is all kinds of meta!

I like the formatting of this review; you’ve done it well. Wonder what would happen if we implemented a “re-stacking” option?

I probably would have given it a 4/5, as it (like Costume Quest) was a bit too repetitive, but I can’t disagree with anything you’ve said, and the atmosphere made most of it work for me.

Well done!

Good review, clever format, indulgent drivel of a game; but I’m a self-professed Double-Fine hater.


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