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> <channel><title>Comments on: Demo Impressions: Split/Second (Xbox 360)</title> <atom:link href="http://nukezilla.com/2010/05/03/demo-impressions-splitsecond-xbox-360/feed/" rel="self" type="application/rss+xml" /><link>http://nukezilla.com/2010/05/03/demo-impressions-splitsecond-xbox-360/</link> <description>because the games we love could be better</description> <lastBuildDate>Fri, 10 Feb 2012 18:41:59 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Grasslunatic</title><link>http://nukezilla.com/2010/05/03/demo-impressions-splitsecond-xbox-360/#comment-31060</link> <dc:creator>Grasslunatic</dc:creator> <pubDate>Mon, 10 May 2010 20:15:08 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=7773#comment-31060</guid> <description>I played the demo earlier and I loved it. I&#039;m also a fan of the Burnout games so this game is right up my alley. Some of the 2nd tier power plays are just insane.</description> <content:encoded><![CDATA[<p>I played the demo earlier and I loved it. I&#8217;m also a fan of the Burnout games so this game is right up my alley. Some of the 2nd tier power plays are just insane.</p> ]]></content:encoded> </item> <item><title>By: neta meta</title><link>http://nukezilla.com/2010/05/03/demo-impressions-splitsecond-xbox-360/#comment-30988</link> <dc:creator>neta meta</dc:creator> <pubDate>Sat, 08 May 2010 17:32:46 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=7773#comment-30988</guid> <description>www.startrekonline-credits.com is a website that sells star trek online products. check us our at:&lt;a href=&quot;http://www.startrekonline-credits.com/&quot; rel=&quot;nofollow&quot;&gt;www.startrekonline-credits.com&lt;/a&gt;</description> <content:encoded><![CDATA[<p><a
href="http://www.startrekonline-credits.com" rel="nofollow">http://www.startrekonline-credits.com</a> is a website that sells star trek online products. check us our at:<a
href="http://www.startrekonline-credits.com/" rel="nofollow">http://www.startrekonline-credits.com</a></p> ]]></content:encoded> </item> <item><title>By: NoZart</title><link>http://nukezilla.com/2010/05/03/demo-impressions-splitsecond-xbox-360/#comment-30928</link> <dc:creator>NoZart</dc:creator> <pubDate>Thu, 06 May 2010 08:26:28 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=7773#comment-30928</guid> <description>I played the demo yesterday after reading your impression. The premise of the game is very cool, but its VERY rough around the edges gameplay wise.
The game moves SLOW. No amount of shaky/dynamic camera work can hide this.
30 FPS is just bad form, considering this game is far from the graphical elite.
And the whole PP System has ONE big flaw: It does nothing for you when you are in first place. After getting warm with the demo, i routinely went first place in the first third of the first lap, and then could do nothing except raising that one shortcut in the hangar. Also, the game could take a hint or two about how to present crashes from Burnout.
But else i really like it. When everything comes together, it gets pretty awesome. Dodging a flaming bus thats hurled towards you and seeing the big tower crumple in the distance, barely managing to fit between two player-wrecks a second later and finishing it of with a beautiful 200 meter drift just spells AWESOME. </description> <content:encoded><![CDATA[<p>I played the demo yesterday after reading your impression. The premise of the game is very cool, but its VERY rough around the edges gameplay wise.<br
/> The game moves SLOW. No amount of shaky/dynamic camera work can hide this.<br
/> 30 FPS is just bad form, considering this game is far from the graphical elite.<br
/> And the whole PP System has ONE big flaw: It does nothing for you when you are in first place. After getting warm with the demo, i routinely went first place in the first third of the first lap, and then could do nothing except raising that one shortcut in the hangar. Also, the game could take a hint or two about how to present crashes from Burnout.<br
/> But else i really like it. When everything comes together, it gets pretty awesome. Dodging a flaming bus thats hurled towards you and seeing the big tower crumple in the distance, barely managing to fit between two player-wrecks a second later and finishing it of with a beautiful 200 meter drift just spells AWESOME.</p> ]]></content:encoded> </item> </channel> </rss>
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