[NGR] Anti-Piracy Software Stops Piracy
Though the use of well made and consumer minded software, publishers have declared that piracy, the single problem that was said to be killing the PC video game market, is dead.

Artist's impression
Previously, all PC games lost at least 90% of their sales as evil pirates chose to steal copies of the game from internet webs.
Some pirates were known to possibly have seen photographs of shapes that may have been child pornography and caused 9/11.
A spokesperson for one of the family-run companies who wishes to remain nameless told NGR that “by including a little bit more of the RAPE with every new game, we’ve really shown our true intentions to both pirates and consumers.”
“Over the past few years we have been increasing the amount of RAPE in each PC game we release, and now have reached the point where we physically can’t put any more RAPE into the games; it’s been a huge success.”
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NGR
Tags: Piracy, sarcasm, SecuROM
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So, rape has reached it’s apex in PC gaming.