Surprise: Sony Ranks its own Motion Nonsense Number One
By Chris Dow on Thursday, December 17th 2009
Let’s all agree that for better of worse, the control scheme of Nintendo’s still laughably titled Wii changed current generation gaming. Motion control, taken as the latest “persistent fad”, is unfortunately here to stay for the immediate future with both Microsoft and Sony carting out their own waving variations like tin cans tied to a honeymoon bumper sometime in the next 12 months.
In a piece of all mouth PR, Sony’s John Koller talked up the company’s ball-in-a-cup motion wand to GamePro, boasting that “quite honestly, I think Project Natal and the Wii are going have trouble matching [it], from a differentiation aspect.” At least acknowledging the current lack of any solid evidence to back up the claim, Koller followed “when we provide further details, people will see exactly where we’re going”, “it’s going to be a really exciting launch”.
Currently trailing in developer support to Microsoft’s living room jive facilitator Natal, the suspiciously Wii-reminiscent copycat device (at least in visual execution and E3 demonstration) has a lot to live up to challenge either of their market competitors in ensuring a slice of the RSI embarrassment rodeo.
Koller anticipates the “seamless toolset” of the as yet unnamed Sony wand as heralding in “The Holy Grail of gaming”, by “placing you as a consumer into the game physically”. Naysayers are encouraged to ignore the endlessly similar boasts from industry figureheads like Miyamoto and Molyneux, accepting that statements made by a company regarding their own products never amount to anything other than cold, hard consumer truth.
Via: CVG


This industry has a tendency to masturbate furiously over what is essentially vapourware.
Then again Natal is just a Eyetoy copycat.
Well I’d say Natal is at least attempting innovation past that of the EyeToy. It was Xbox Vision which ripped that off wholesale.