Ubisoft Details Patch For Assassin’s Creed II’s Il Purgatorio
By Brett Parsons on Wednesday, December 9th 2009
If you were one of the unlucky souls to be stricken by the “Hideout” bug within Assassin’s Creed II, Ubisoft has good news for you today. They’ve submitted a patch to Microsoft and Sony certification that addresses il purgatorio along with numerous other glitches found in the retail game. The patch will be released for PS3 owners today and on 360 this Friday. Also, of the many other bugs they’ve addressed, Ezio will no longer appear to walk in thin air or get stuck underwater with one of the game’s motley denizens.
Assassin’s Creed II felt much more open to playing missions, collecting items and fooling around out of sequence. In some ways it’s surprising there aren’t more of these game breaking bugs out there. It’s baffling that no one at Ubisoft, Microsoft or Sony caught the Mission 11 Autosave bug. If a game features an autosave system the developer and or certification teams should have tested them all.
Read past the break if you want the full patch notes, but be warned thar be spoilers contained within!
In the Ubisoft forums the game’s Community Coordinator smugly plugs the upcoming DLC and encourages feedback on the patch. That seems like a somewhat ironic place to try to sell content that was omitted from the game to the game’s “community”.
Patch notes
Fixed: Situation specific bugs
Glyph
After the player has resolved a glyph (when the unlock code message appears), if the player presses A and B (for 360, X and O on PS3) repeatedly and quickly, the video will appear in full screen, and he will get stuck in “the truth menu”.Fast Travel
Some feedback states that Ezio loses the ability to interact with the fast travel stations.Free roaming/Parkour
In extremely rare occasions a bug allows Ezio to walk on air.Auditore Cape
When first equipping or re-equipping the Auditore cape, users in the Villa become notorious even if the cape description says otherwise.Altaïr’s armour
While wearing Altair’s armour the game crashes when performing multiple consecutive double assassinations.Toscana
The game occasionally crashes if the player dies in Toscana, the player is stuck in the animus loading screen.Water
Ezio and NPCs may get stuck beneath map if pushed in water.Animus Loading Screen
There were reports of the game crashing while the player is in the Animus loading screenFixed: Mission specific issues
Sequence 05 Mission 01
The game froze after completing the mission and following certain steps.Sequence 06 Mission 02
An extremely rare issue could make the game freeze while Ezio is fighting the guards.Sequence 07 Mission 02
Sometimes the civilians knocked down by Rosa could ‘œfloat’.Sequence 07 Mission 07
When the user is in an open conflict, under specific situations the game crashed.Sequence 08 ‘œVenezia’
If a player desynchronises during the flying machine sequence, the player sometimes spawned near Leo’s workshop and not on the tower.Secret Location: ‘œVizitatione’
The user remains stuck after locking onto the agile guard with the gun.Sequence 11 Mission 05
The user cannot continue gameplay after quitting and loading the game. They are stuck in the hideout.Sequence 14 Mission 02
The user falls through the texture if he is hit with rocks by the guards while climbingSound enhancement:
5.1 LPCM support


I can’t interact with the assassin’s tomb in the Basilica San Marco. went into the tomb and can’t interact with it. I’m stuck there, after hardly doing those 4 puzzles there…all in vain