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Why You Will Never Hear Me Shut Up About The Dante’s Inferno Videogame

Master Chief looks different...

I know, I know. I’ve already written one angry article about this game filled with literary snobbery. But I can’t help but to go back to this subject when I stumble upon it slathered over the front page of Destructoid, like peanut butter on a fish. Jim Sterling is normally an intelligent man, which it why it puzzles me to no end as to why he would support EA’s ridiculous massacre of Dante Alighieri’s good name.

If you don’t want to read any sort of in-depth explanation, feel free to skip down to the words “Why You Should Care” in boldface.

To start, as I have briefly mentioned before, it is pointless to compare Dante’s Inferno to the God of War franchise. While GoW was indeed based on Greek mythology, it was not derived from any single piece of literature, but rather a time period and the pagan religion that accompanied it. Kratos is a completely fictional character, with a (though somewhat recycled) new plot. It was in truth merely inspired, and not solely based upon, the religion and myths of Grecian society. Dante’s Inferno is based solely upon one book. It claims to use the “inspired by” excuse as well, but who puts the original name of the author on a piece of art that takes so much creative license? The amount of changes being made to the original text is enough that it no longer the work of Dante Alighieri, but the work of Jonathan Knight, the Executive Producer and Creative Director of the game. It is not Dante’s vision that is being utilized, it is Jonathan Knight’s. Jim Sterling argues this concerning adaption of books to games:

It would be like taking Romeo and Juliet, setting it in space, and having Romeo rescue Juliet from a race of giant insects that are plotting to put a pox on both their houses under the rule of Macbeth, who is inexplicably in the story for some reason and also a massive fly. Personally, I’d find that hilarious, although I’m sure some in the literary world would be offended.

No doubt anyone would find this type of game silly. However, no developer would think to name this game Shakespeare’s Romeo and Juliet. You know, because it’s not. Using the name of Dante is a marketing ploy. Everyone knows the phrase “Dante’s Inferno,” even if that’s not the real name of the book. Ever since Dante penned this book, his name has forever been associated with Inferno and as a result, with Hell. In short, tacking the word “Dante” onto the title of the game is not in any way to give recognition to the original author. If this is truly Knight’s own interpretation of Inferno, then why isn’t it being called Knight’s Inferno?

It is a marketing strategy used by companies everywhere: consumers are attracted to familiar names or phrases. It works on everyone. If you’re sitting around thinking, “Well, I’m different,” then think back to the last time you bought a pain reliever. Did you buy the generic brand, which is cheaper and has pretty much all of the same ingredients as any other ibuprofen tablet? Or did you do the same as I did and buy Tylenol or Advil, brands that are familiar because of constant TV and print advertisements? There are many, many psychological studies proving that consumers will prefer the familiar to the unknown (there is a reference in my previous article).

Many people argue that it is silly to expect a perfect interpretation, of course the company will take creative license, etc etc. This I have no issue with. What bothers me is the idea of calling the game “Dante’s” when the long-dead poet gets pretty minimal creative input. Dante’s own Inferno exists only within the confines of his pages, and not anywhere else.  I know it may seem to be merely a question of linguistics, but I know if I wrote a book called Turkey Sandwich, and there was a game made about the book where the designers had taken creative license and  all the sandwiches were suddenly made of ham instead, I surely would not want the game to be entitled Chelsea Thompson’s Turkey Sandwich. Because essentially, it would have no real relation to the book I wrote. It is a matter of ethics in the artistic and literary world: your name should not be on something that is not yours, and conversely the name of another should not be on your work (unless it’s a pseudonym).

Why You Should Care

But here is the important question (that certainly more people are interested in): Why should you or I or any other average gamer care? Why does it matter that this game hides behind the name of its former author while re-molding and twisting the storyline? Why does it matter if a great literary work is essentially being exploited?

For me, it’s because games are an evolving art. I would absolutely love to see a time in which Dante’s Inferno can be moved to a visual medium and capture the many layers of meaning. It’s entirely possible, and the game being made here at least attempts to include some of those layers. In IGN.com’s hands-on preview of the game, there is some detail given as to the nature of the plot and characters in the game.  Much like the book, as game-Dante moves through the outer rims of Hell the audience is shown a glimpse of Dante’s own tendency towards the sins of the flesh. In the book it was a reminder of how all men are guilty of these sins, while the game uses this as a way of giving “players a better understanding of this darker, more complex depiction of Dante.” We, as gamers, should care whether a not a game coming out will have the depth and detail of the original work reflected in it, if for no other reason than because it makes for a better gaming experience.

Is it wrong to want more from our games? I don’t think so. It’s strange that when these arguments are presented to those that support the “other side” their retaliation is: “Lighten up, it’s just a game.” Well if that’s how you truly feel, then why did you waste your time arguing about it? If gamers didn’t actually care, then they wouldn’t be reading any of these blogs or arguing one way or another. People do care in varying degrees, whether they recognize it or not. When people use the “lighten up” argument, I feel like it’s such a cop out. To me, it pretty much says you’ve used up everything in your arsenal of witty comebacks and slanted reasoning and simply want to save face.

I could go on with my reasons as to why this personally matters to me, but I think that those details are a bit unnecessary. If you want to see for yourself how much the plot deviates from the original text, check out the aforementioned preview done by IGN. Knight seems to be under the impression that the point of Inferno is Dante’s quest for Beatrice (which it is not) and that a good game mechanic would be to have the main character sew a tapestry onto his chest for no apparent reason.  Some of the Christian lore that’s used in the game actually contradicts itself as well. But hey, maybe they can make that work.

The game might be good or it might be awful. This is a chance for EA to take a brilliant concept and make something great out of it (though I have the feeling the scores will end up being similar to the original Dante’s Inferno game). I’m in no position to pass judgement on the game itself, and neither is anyone else who has yet to play it. But whatever the game is, it is certainly not Dante Aligheiri’s Inferno.


Comments


Origim Says:

Excellent piece Nintendoll, I see why your irritated about this and you have some valid points. Being an asshole with a background in marketing I’ll just repeat what I said earlier. It’s a brilliant marketing ploy, their just asshole’s for doing it. Makes me wonder if their worried the game wouldn’t stand on its own without using the name.

darkwhitehair Says:

as a die hard fan of God of War… I feel threatened of my manhood when you compare Kratos to Dante…

DANTES INFERNO HAZ NO THREESOMEZ!!! RAWR RAWR!!!

Yup… thats why every other games suck and God of War rulezorz… har har…

darkwhitehair Says:

also that picture… doesnt that thing in the background look like Minas Tirith?? OMG they ripped it off from the Lord of the Rings movie…

Andy Says:

I completely see where you are coming from Nintendoll, and as I said earlier to several people: I am now making a game where you rape children as Jesus. It’s called “The Good Book”.

P Marsh Says:

While I certainly think you have valid arguments, you say that wanting more out of games is valid concern, but there is asking for too much. We have been dealing with trans-medium video games for years and we have figured out that they tend not to mesh well together with a select few successes. So with our plethora of examples, what I think we can hope for the best is to deviate from the title as much as possible while retaining the core principal.

And to make a shallow point, since “Dante’s Inferno” is not the proper title but rather “The Divine Comedy”, the title now reflects its source of inspiration rather than direct influence.

Although I hope video games and books keep with the whole “only science fiction and fantasy” plan in the future because I hate to see good narrative go to waste on an incompatible medium.

Gibbo Says:

They are good points but at the end of the day, it won’t stop EA marketing it as Dante’s Inferno. Like you say in the article about familiarity, EA knows that many people regard The Divine Comedy as a great piece of literature and so EA will milk the name of Dante’s Inferno for all it’s worth, since it makes good business sense. Of course you have your freedom of speech but I can’t see the name being changed or a mass boycott occuring.

Flamespeak Says:

Don’t care. Really don’t. I just want to go to Dis and jack up some fools.

Really, an artistic representation of the crazy imagery that Dante painted with his words in the form of a playable digital medium is welcome to me. If it angers you that a classic work of literature is getting an adaptation that is very loosley connected to the actual source, then grow a set and suck it up. I find it insulting that you think it is wrong for people to make something like Dante’s Inferno when it is a form of expression in and of itself to make the game they are making.

I suppose it is fine to also say fan-fic writers need to stop, people that make any literary refrences in their works need to stop (Goodbye to C.S. Lewis), and pretty much any kind of dramatic retelling of a story needs to be outright smashed as well, eh?

If you don’t like the game because it plays poorly, that is fine. If you don’t like it because the story is shit, that is fine too. If you don’t like it because of the concept when you haven’t even seen the game in action or played it yourself, then you are just being a biased ass.

David Says:

Well, although i normally agree with negative gamer articles in general, now i have to say that, for me, jim sterling’s point of view is the healthy one. as a fine arts graduate and professional videogame artist, these are questions i normally ask myself.

The point is, as i see it, that mistakes are needed to allow progress (if it is right to talk about progress in arts, which i consider wrong). i don’t consider this game, as far as we people have seen it, to be a great masterpiece. in fact, that ninja-priest-dante seems hilarious to me, but i respect this game BECAUSE the creative license. it is awfully ridiculous, i agree, but if we ban this kind of games, we’re not allowing developers to take the guts and make a GOOD adaptation (being adapted, and not cloned).

in a time when traditional “art” is trying to lose it’s name, is funny to see hoy videogamesgames (and many other media) are trying to take it for themselves. art is no longer a sacred thing, but a witness of our time, and, as i see it, ea’s dante’s inferno is a true one.

nintendoll Says:

@P Marsh

Well, I actually say that in the article: “Everyone knows the phrase “Dante’s Inferno,” even if that’s not the real name of the book.” The Divine Comedy is made up of three “books”: Inferno, Purgatorio and Paradiso.

@Flamespeak

I think you are missing the point.

My point here is, I don’t care if they make a shitty adaption of the book that much. As I pointed out in the article, it’s already been made into game in the 80s. What makes me upset is that Dante’s name is still on it. If the game was called something like “Hellbent” or even just “Inferno” I would probably just roll my eyes, chalk it up to be another mediocre action game and move on. Putting Dante’s name on it is a marketing ploy, and to me shows that the creators don’t even have the balls to put their own name on the game.

The Incredible Edible Egg Says:

I thought this had something to do with a volcano.

wardrox Says:

thoughts {seesmic_video:{“url_thumbnail”:{“value”:”http://t.seesmic.com/thumbnail/RTJfE054W1_th1.jpg”}”title”:{“value”:”thoughts ”}”videoUri”:{“value”:”http://www.seesmic.com/video/PNbpXvW4aa”}}}

Andy Says:

Hmm, possibly i should clarify rather than just making a joke. The issue I have with this is the fact that EA have decided to name it Dante’s inferno. This is pure PR stuntage at its finest, with almost no similarities to The Divine Comedy they really should have gone for a different name. They are cashing in on one of the finest literary works of all time just to promote what seems to be a God Of War clone, which leaves a bad taste in not only my mouth but many others as well (as you can see from above).

I am all for videogames and other mediums progressing and paying homage to the greats, but when something like this comes along that is just using the name to further it’s success without any relevance to the original is quite frankly, shit.

Sup3rT3d Says:

I don’t believe that them using the name ‘Dante’s Inferno’ is comparable to using the name ‘Coetzee’s Disgrace’ (random choice, just what I’m reading at the mo) for example. The thing is, while normally adding the author’s name in does suggest you’re sticking to his vision, in the case of the Divine Comedy (as you said) no one ever calls it by its real name, they call it Dante’s Inferno – so they’re just using that name cause its the most common one (and it sounds better) not to give it more authenticity.

Also, why has noone, anywhere talked about Gustav Dore? His monochrome illustrations are the ones used on pretty much every edition and I’m convinced they are the real reason EA went for this IP, not the story. A chance to see those visions of mad genius bought to life is well worth a few libeties with the subject matter.

David Says:

Well, if the point is, as it seems, to Dante or not to Dante, I have a question…

have you people ever heard of a movie called “Bram Stoker’s Dracula”? It was NOT Bram Stoker’s Dracula, but Francis Ford Coppola’s Dracula, but no one would have accepted Coppola to put his name before Stoker’s. So, since Coppola is well known and best considered by the audience than EA is, gives him the right to put Stoker’s name on his movie, but EA is not allowed? I don´t understand… Is American MacGee more important? The name of that Alice game was a marketing move, and no one was offended, when American is NOT the author of Alice, but Lewis Carrol.

So, if authors of adaptations are traditionally naming their works with both the name of the original author or the name of the adaptation author, would it be more legitimate to name Dante’s Inferno “EA’s Dante’s Inferno”? I don’t think so…

PacManFevaa Says:

Instead of thinking that the title refers to the author, why can’t the Dante in Dante’s Inferno (the video game) refer to the new imagining of the fictional character of Dante?

Nicholas Says:

@nintendoll:

Marketing ploy or not, many gamers probably wouldn’t recognize it as a spin-off or adaptation off of the book so and may not make any connection whatsoever (especially many of the young kids that will undoubtedly make up about 80 percent of this games sales), so in a sense, it is needed for clarity.

Also, you said yourself that if it was just called The Inferno or something you’d immediately chalk it up as a mediocre action game. That sounds kind of ignorant in itself, doesn’t it? Unless you played the game before any of us, then I would say that smashes your credibility right there.

Also, you complaining like you are is most likely only going to help this game. You complain about the marketing, yet all these people complaining are going to stir up controversy that this game will ride until it’s release and then clean up with even average reviews, watch.

Honestly, I think you taking this a little too seriously. Games are a form of entertainment, you are making it sound like this game is going to be the fall of the book itself. A game exactly the same as the book would be boring anyway, all that walking around and being talked too would leave action fans belittled.

Finally, if you’re so angry about EA’s marketing ploys, you would think you would be more angry at more relevant things, such as cigarette advertisements, beer commercials use of women, the anti-drug intentions, sexuality used as a marketing plot, etc. But no…EA’s Dante Inferno is so inappropriate.

wardrox Says:

@Nicholas: Just a little thing; the G in NG stands for gaming, hence the lack of commentary on other important world affairs :P

Nicholas Says:

LOL true. Good point.

nintendoll Says:

@Nicholas

From what I’ve seen and heard about this game from reading IGN’s preview the game looks pretty generic: generic plot, characters and controls. The only thing that is really unique about the game is the visuals and the choice of setting. I’m sure it will be a decent action game, but with little pushing it forward to make it more than run-of-the-mill, I can’t say it will be as great as it could be based on the source material.

What drives me nuts is that if I wrote an article going “ZOMG SMASHING IN PEOPLE’S HEADS WITH CROSSES LOLOLOLOLOL THIS WILL BE AWESOME” I would be accused of over-hyping the game. Yet when I say the game will probably be average or mediocre, people say I’m overthinking and taking everything too seriously. I guess I’d rather overthink than not think at all :P

P Marsh Says:

@nintendoll:
I was aware that you very knowledgeable on the name but I guessed I muddled my point a bit. I was trying to say that the name Dante’s Inferno can be used as an original title to reflect the source material (and I won’t insult your intelligence reiterating the segment names because you clearly know them). Even though its been announced, the games can still be renamed like Halo Recon/ODST.

There is also the issue of if the game was not named after the Divine Comedy or never gave reference, that unknowing gamers would think the game is completely original. The game might also inspire a few to read or at least hit up the wikipedia page on it.

Nicholas Says:

@nintendoll:

Exactly. But there is no reason why you have to make it so “black and white.” Just because you wouldn’t be bashing it,or the marketing that is going along with it, doesn’t mean you have to hype it up. You can simply look at it from an unbiased, neutral perspective. It would add to your credibility and at least give you the ability to see both sides.

I mean I read the book years ago,and was very skeptical of this game as well but I refused to judge it as of yet. The new trailer has certainly raised my interest though…

…Although God of War is still the shit.

Huggz Says:

Tl;dr

However ‘Why You Will Never Hear Me Shut Up About The Dante’s Inferno Videogame’

1) Shutting up is the act of not talking and therefore cannot be ‘heard’.
2) We are not hearing you at all, we are reading your posts.


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