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> <channel><title>Comments on: Halo Wars Demo Impressions. Apparently RTS Games Can Work On A Console.</title> <atom:link href="http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/feed/" rel="self" type="application/rss+xml" /><link>http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/</link> <description>because the games we love could be better</description> <lastBuildDate>Mon, 14 May 2012 02:15:30 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.2</generator> <item><title>By: Clover</title><link>http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/#comment-13309</link> <dc:creator>Clover</dc:creator> <pubDate>Tue, 24 Feb 2009 21:31:35 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=1174#comment-13309</guid> <description>.... For a moment I was going to defend Bungie by saying they might not port it and redo the entire thing, but thinking back to the port for Halo and Halo 2 for the PC, you&#039;re probably right. There probably won&#039;t be a port however since they haven&#039;t had a Halo 3 port yet either. Maybe they figured out that it&#039;s just not worth it.</description> <content:encoded><![CDATA[<p>&#8230;. For a moment I was going to defend Bungie by saying they might not port it and redo the entire thing, but thinking back to the port for Halo and Halo 2 for the PC, you&#8217;re probably right. There probably won&#8217;t be a port however since they haven&#8217;t had a Halo 3 port yet either. Maybe they figured out that it&#8217;s just not worth it.</p> ]]></content:encoded> </item> <item><title>By: timeshifter</title><link>http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/#comment-13306</link> <dc:creator>timeshifter</dc:creator> <pubDate>Tue, 24 Feb 2009 21:25:17 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=1174#comment-13306</guid> <description>I&#039;m honestly not sure if I&#039;d buy a Halo RTS... check it out, probably... but it could likely run into the same problem as a PC RTS ported to console. Personally, I think just making a Halo RTS period is a money-grubbing attempt... I wouldn&#039;t put it past them to port it sloppily to PC just for the extra revenue.</description> <content:encoded><![CDATA[<p>I&#8217;m honestly not sure if I&#8217;d buy a Halo RTS&#8230; check it out, probably&#8230; but it could likely run into the same problem as a PC RTS ported to console. Personally, I think just making a Halo RTS period is a money-grubbing attempt&#8230; I wouldn&#8217;t put it past them to port it sloppily to PC just for the extra revenue.</p> ]]></content:encoded> </item> <item><title>By: Clover</title><link>http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/#comment-13305</link> <dc:creator>Clover</dc:creator> <pubDate>Tue, 24 Feb 2009 21:21:02 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=1174#comment-13305</guid> <description>But I&#039;m not that huge of a Halo fan and if it came out for PC, I&#039;d definitely pick it up. I&#039;m not saying your question is not valid, but but a person who likes RTS&#039; would surely like to try a new RTS every now and then, or is that me putting too much faith in the gaming community again? :)</description> <content:encoded><![CDATA[<p>But I&#8217;m not that huge of a Halo fan and if it came out for PC, I&#8217;d definitely pick it up. I&#8217;m not saying your question is not valid, but but a person who likes RTS&#8217; would surely like to try a new RTS every now and then, or is that me putting too much faith in the gaming community again? :)</p> ]]></content:encoded> </item> <item><title>By: timeshifter</title><link>http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/#comment-13259</link> <dc:creator>timeshifter</dc:creator> <pubDate>Tue, 24 Feb 2009 18:22:24 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=1174#comment-13259</guid> <description>I think the question would be, how much of the Halo fanbase are also PC gamers? Halo exists almost purely on consoles, so is there even really a market for a Halo RTS on PC?</description> <content:encoded><![CDATA[<p>I think the question would be, how much of the Halo fanbase are also PC gamers? Halo exists almost purely on consoles, so is there even really a market for a Halo RTS on PC?</p> ]]></content:encoded> </item> <item><title>By: Clover</title><link>http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/#comment-13244</link> <dc:creator>Clover</dc:creator> <pubDate>Tue, 24 Feb 2009 17:32:31 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=1174#comment-13244</guid> <description>I&#039;m in the middle with this one. I scoffed at the fact that an RTS was coming to the consoles. But that was before I figured out that Bungie was working from the ground up. I don&#039;t have a 360 so I haven&#039;t played the demo, but I have seen game footage from devs a while back. Though it looks very unique an intuitive, you won&#039;t get the blazing fast shortcuts that RTS pursits like. So like timeshifter said, it&#039;ll be a turn off.Though the question is, would Bungie release Halo Wars for the PC? And not just a port, but an actual PC version?</description> <content:encoded><![CDATA[<p>I&#8217;m in the middle with this one. I scoffed at the fact that an RTS was coming to the consoles. But that was before I figured out that Bungie was working from the ground up. I don&#8217;t have a 360 so I haven&#8217;t played the demo, but I have seen game footage from devs a while back. Though it looks very unique an intuitive, you won&#8217;t get the blazing fast shortcuts that RTS pursits like. So like timeshifter said, it&#8217;ll be a turn off.</p><p>Though the question is, would Bungie release Halo Wars for the PC? And not just a port, but an actual PC version?</p> ]]></content:encoded> </item> <item><title>By: timeshifter</title><link>http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/#comment-13232</link> <dc:creator>timeshifter</dc:creator> <pubDate>Tue, 24 Feb 2009 16:47:43 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=1174#comment-13232</guid> <description>If they have good keyboard/mouse support on the console, then bonus. The consoles have power, and I&#039;m sure they can make some very nice looking games. But PC&#039;s still have more power, and inherently come with a mouse and keyboard. Yes, there are quite a few RTS games out there that don&#039;t require Starcraft-esque strategy to play.. Empire Earth 3 seemed like one, and even Red Alert 3 to an extent. Not very difficult to control. But it&#039;s the &lt;em&gt;ability&lt;/em&gt; to take the strategy deeper that I love. I&#039;m not saying I&#039;m the best out there... far from it. But an RTS on a console is just missing so much that I regularly use.. I&#039;ve played Battle for Middle Earth 2, and while it played well for what it was, it was no PC RTS.</description> <content:encoded><![CDATA[<p>If they have good keyboard/mouse support on the console, then bonus. The consoles have power, and I&#8217;m sure they can make some very nice looking games. But PC&#8217;s still have more power, and inherently come with a mouse and keyboard. Yes, there are quite a few RTS games out there that don&#8217;t require Starcraft-esque strategy to play.. Empire Earth 3 seemed like one, and even Red Alert 3 to an extent. Not very difficult to control. But it&#8217;s the <em>ability</em> to take the strategy deeper that I love. I&#8217;m not saying I&#8217;m the best out there&#8230; far from it. But an RTS on a console is just missing so much that I regularly use.. I&#8217;ve played Battle for Middle Earth 2, and while it played well for what it was, it was no PC RTS.</p> ]]></content:encoded> </item> <item><title>By: Genfuyung</title><link>http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/#comment-12990</link> <dc:creator>Genfuyung</dc:creator> <pubDate>Mon, 23 Feb 2009 23:08:55 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=1174#comment-12990</guid> <description>I don&#039;t think you completely lose the draw. Some PC RTS games are more complex than others but a lot of them are fun all the same. Also, &quot;skilled&quot; RTS players probably won&#039;t bother looking past the fact that it&#039;s on a console long enough to give it a chance</description> <content:encoded><![CDATA[<p>I don&#8217;t think you completely lose the draw. Some PC RTS games are more complex than others but a lot of them are fun all the same. Also, &#8220;skilled&#8221; RTS players probably won&#8217;t bother looking past the fact that it&#8217;s on a console long enough to give it a chance</p> ]]></content:encoded> </item> <item><title>By: timeshifter</title><link>http://nukezilla.com/2009/02/23/halo-wars-demo-impressions-apparently-rts-games-can-work-on-a-console/#comment-12986</link> <dc:creator>timeshifter</dc:creator> <pubDate>Mon, 23 Feb 2009 23:02:05 +0000</pubDate> <guid
isPermaLink="false">http://negativegamer.com/?p=1174#comment-12986</guid> <description>It still won&#039;t gain the support of RTS purits, though, for the reason of &quot;it&#039;s on a console.&quot;. Halo be damned, skilled RTS players are extremely efficient, and need every shortcut they can configure within range of their keyboard hand. Rob that customization layer and the tactical advantage it brings, and you&#039;ve lost the draw to play an RTS at all.</description> <content:encoded><![CDATA[<p>It still won&#8217;t gain the support of RTS purits, though, for the reason of &#8220;it&#8217;s on a console.&#8221;. Halo be damned, skilled RTS players are extremely efficient, and need every shortcut they can configure within range of their keyboard hand. Rob that customization layer and the tactical advantage it brings, and you&#8217;ve lost the draw to play an RTS at all.</p> ]]></content:encoded> </item> </channel> </rss>
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