World of Warcraft is Like Smoking…
I’m not even talking about the addictive qualities of WoW or how it devours part of your paycheck either. It has been an old joke that World of Warcraft is like smoking in regards to the fact that after each patch, you’re that much closer to quitting. The most recent patch, 3.0.8, is so riddled with bugs, glitches, and unfiltered horror that it is a total shock that Blizzard released this to the public or to their worst enemy for that matter.
According to WoWInsider these glitches range from harmless to server crashing apocalypses. Maybe Blizzard’s quality control team decided to take a break after hearing about World of Warcraft’s 11 million subscribers? Since I’ve returned to the horrible world of Azeroth (i.e. I’m playing WoW again) I’ll try to give you informed on how Blizzard tries to fix this patch… that was meant to fix some issues… that wasn’t nearly as bad as the patch…
My head hurts.












I wonder what it is about WoW that forces people to play even when they don’t seem to like the game much. It really IS an addiction. People smoke even though they do not enjoy it, drink though it no longer makes them feel good, gamble money they know they can’t spend, and now spend a significant portion of their free time playing a game that brings them no pleasure.
What a bizarre game WoW has become.
Well the genius/malevolence of WoW’s design is that it’s very good at giving you very short term goals alongside extremely long term ones. Your constantly given the sense of achieving something whilst knowing that there is more to come.
WoW never did it for me, but CoD4 had a similar effect, constantly getting new perks and weapons in a short space of time kept me coming back for more and more.